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Saving the Sea with ScratchJr

700.00

Description

Coding is the new literacy! With ScratchJr, young children can program their own interactive stories and games. In the process, they learn to solve problems, design projects, and express themselves creatively on the computer.

 

Saving the Sea Lesson 

The lesson states its objective and provides instructions for creating saving the sea game.

The lesson is available online where you can view and print the lessons and associated images. You will have to install scratchjr on a phone, tablet or computer.

Suitable for Year 2

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